DEFINE SEQUENCE statement

A sequence is used to generate reliable, monotonically increasing numeric sequences in both single-node and clustered SurrealDB deployments (multiple compute nodes backed by TiKV). It uses a batch-allocation strategy to minimise coordination while guaranteeing global uniqueness.

The key features of a sequence are as follows:

  • Batch allocation: Nodes request ranges of sequence values at once, reducing network chatter and coordination overhead.

  • Node ownership tagging: Every batch is tagged with the requesting node's UUID to prevent overlap between nodes.

  • Durable Persistence: Sequence metadata is stored in the underlying key-value store to survive restarts and network partitions.

  • Concurrent, thread-safe access: A DashMap caches active sequences, allowing lock-free reads on the hot path.

  • Exponential back-off with full jitter: When a batch-allocation attempt fails, the node retries with an exponential delay that includes full jitter to avoid thundering-herd effects across the cluster.

  • Automatic cleanup: Listens for namespace and database-removal events and purges the corresponding sequence state.

The sequence implementation avoids contention by having each node reserve a range of sequence values, allowing it to serve multiple requests locally without requiring distributed coordination for every request. When a node exhausts its allocated range, it acquires a new batch from the distributed store.

Statement syntax

SurrealQL Syntax

DEFINE SEQUENCE [ OVERWRITE | IF NOT EXISTS ] @name [ BATCH @batch ] [ START @start ] [ TIMEOUT @duration ]

Examples

A sequence can be created with nothing more than a name.

DEFINE SEQUENCE mySeq;

The BATCH, START, and TIMEOUT clauses can be included to configure the sequence.

DEFINE SEQUENCE mySeq2 BATCH 1000 START 100 TIMEOUT 5s;
sequence::nextval('mySeq2');
-- Output: 100

DEFINE SEQUENCE mySeq3 BATCH 1000 START 100 TIMEOUT 0ns;
sequence::nextval('mySeq3');
-- Possible output: 'The query was not executed because it exceeded the timeout'

Sequences are never rolled back, even in a failed transaction. This differs from an approach like a single record with a manually incrementing value.

DEFINE SEQUENCE seq;
CREATE my:counter SET val = 0;
sequence::nextval("seq"); -- 0
my:counter.val; -- 0

BEGIN TRANSACTION;
sequence::nextval("seq"); -- 0
UPDATE my:counter SET val += 1; -- my:counter.val = 1
CANCEL TRANSACTION; -- my:counter.val now rolled back to 0

sequence::nextval("seq"); -- 2
UPDATE my:counter SET val += 1; -- 1

See also